Gaming Interviews

Submerged: Hidden Depths Art

How Uppercut Games Designs Chill Experiences

Uppercut Games, known for Submerged and its recent sequel, Submerged: Hidden Depths, focuses on relaxing experiences -- but they're not always easy to make.

April 20, 2022 | 11:00 EDT

A screenshot from Space Punks showing the hero characters

A Closer Look Behind Space Punks' Distinctive Art Style

We sat down with some of the art team behind Flying Wild Hog's upcoming free-to-play shooter Space Punks to talk about the game's unique visual style.

July 12, 2021 | 12:00 EDT

The title of the game on a red background showing several warriors staring at a large corporate tower

Interview - Tweaking and Upgrading The Ascent

I sat down and played a demo for The Ascent. Then I had a chance to talk with the developers about working on a game of this type.

May 24, 2021 | 12:00 EDT

Izzy from Lost Words writes in her journal, wondering if her grandma will recover from a stroke

How Lost Words: Beyond the Page Teaches You To Platform Through Grief

I spoke to Lost Words: Beyond the Page developer, Mark Backler, to speak about how his new game takes players through the grieving process, one platform at a time.

April 9, 2021 | 12:00 EDT

Player Character in a jungle like setting about to be attacked by a spider-like creature

From BioShock 2 to Claire De Lune: Jesse Attard's Journey

Tactic Studios is on the cusp of launching their first full 3D game after years of iterating upon an engine built with 2D pixel art in mind. TechRaptor had the chance to interview Jesse Attard about the game and the company's proprietary Immortal Engine.

April 2, 2021 | 12:00 EDT

Void Arena interview cover

Void Arena Aims to Buck the Trends of Traditional RPGs

We spoke to High Level Studios about its upcoming game Void Arena, an RPG that breaks tradition by doing away with experience levels and skill points.

February 1, 2021 | 12:00 EST

Horizon Zero Dawn - Graphic Novel Cover

Horizon Zero Dawn Volume 1 - The Sunhawk Interview

December 8, 2020 | 10:30 EST


Phoenix Labs, Dauntless, and Growth

December 4, 2020 | 11:00 EST

A redheaded vampire with an apple in herh and, blood dripping from her fangs

Bringing Back World of Darkness

September 28, 2020 | 12:00 EDT

The hero Nina standing in a cavern, facing a statue

PAX Online: Chris King, 30XX, and Indie Development

Just because we're in the middle of a global pandemic doesn't mean we can't enjoy the pleasures that come with booths and presentations at PAX. Granted, something is lost without physically being on a show floor, but it saves money on travel and hotels.

September 21, 2020 | 12:00 EDT

Lab Rat

Lab Rat: Coronavirus, Algorithms, and the State of The Indie Scene

When you work in the independent scene, you have to expect the unexpected. As Gwen Frey tells me, the way you go about making your game is never the same one year to the next. Gwen Frey, 33, got her start in the mainstream scene 13 years ago. If you've played BioShock Infinite, you've seen her work. But despite this, she tells me that nothing can prepare you for the jump to indie.

September 17, 2020 | 12:00 EDT


Sewing a Tapestry of Horror in Ginkgo

May 16, 2020 | 01:00 EDT

Beasts of Maravilla Island

Discover the Beasts of Maravilla Island

May 15, 2020 | 12:00 EDT

Solace State Interview

Solace State Has A Message Worth Hearing

May 13, 2020 | 11:00 EDT

Coda Spirit Animal

Coda Asks Players to Blink Through Its Story

April 26, 2020 | 11:00 EDT

Roki Snowfield

Röki Champions Folklore in Storytelling

April 25, 2020 | 11:00 EDT

Key art for Cloudpunk

Cloudpunk Takes on Various Cyberpunk Themes

April 22, 2020 | 11:00 EDT

ITTA story featured image

ITTA Interview: Art Out of Darkness

April 18, 2020 | 12:00 EDT

Yes, Your Grace castle

Yes, Your Grace's Development Adventure

March 9, 2020 | 12:00 EDT

Pathfinder Wrath of the Righteous

Exploring Wrath of the Righteous with Owlcat Games

February 10, 2020 | 12:00 EST

New York Game Awards

The Subtle Celebration of the New York Game Awards

January 20, 2020 | 01:00 EST

DB Attic Studios cover

A Chat With Family-Run DB Attic Studios

December 22, 2019 | 01:00 EST

NES Retro Haunted Halloween Creepy Brawlers Header

Retro Resurrection: A Talk with Retro Developers

October 30, 2019 | 01:50 EDT

Indivisible combat

Indivisible Brings the Fight to RPGs

October 3, 2019 | 05:39 EDT

control review sky

Catching Up with Remedy about Control

September 10, 2019 | 02:00 EDT

historymaker vr header

Exploring HistoryMaker VR and Schell Games

August 27, 2019 | 12:00 EDT